Roadmap · draft, not a schedule

What is in the world, and what is only planned

No dates and no percent-complete. “In the game today” means the desk exists. Everything under Next and Later is draft intent.

  1. A traveler on the road into a village beneath a castle
    A settlement from the library. The desks named below are already in the game.

    In the game today

    The foundation you can walk

    • Accounts, sign-in, and email verification.
    • Character origin: culture, faith, and a start land that can hold both.
    • The world map, travel, and settlement desks.
    • Markets, property, taverns, organisations, and faiths.
    • Courts and titles for the lives that hold them.
  2. Workers and ships along the harbor at Konstantiniyye
    The harbor plate. Roads, work, and weather are the next thickness, still draft.

    Draft · next

    The loop we mean to thicken

    • A public chronicle with studio letters, not only rows from the world.
    • Deeper politics: councils, factions, and the cost of a law.
    • Military campaigns as a full loop, beyond the desks that exist today.
    • Richer weather on the road, called out in the journey itself.
  3. An empty audience chamber with a carved throne and banners
    The chamber is empty on purpose. Politics at this scale is still ahead.

    Draft · later

    The horizon

    • Diplomacy between realms as a system players can read.
    • Personal dilemmas written with the world, not pasted on top of it.
    • A wider set of start lands when the population of the world can carry them.

If a line here is wrong, strike it. This page is an editorial board, not a contract.

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