Anno 1456 · the living map

Choose a people. See where you begin.

FeudalSim starts you in a land that can hold your culture and your faith. Filter the atlas, then step through the gate.

Where this pairing can begin

Cultures here: Turkish, Greek, Bulgarian, Serbian, Albanian, Armenian

Faiths here: Eastern Orthodox Church, Oriental Orthodox — Armenian rite, Sunni — Hanafi, Rabbanite Judaism — Sephardi rite, Rabbanite Judaism — Romaniote rite, Karaite Judaism

Catalog seat at Konstantiniyye. Replaced when the world database has a coordinate for this start land.

Atlas source: character-creation catalog. Seat names are labels, not a promise of who rules today.

Start playing in these lands

33 start lands in view

Draft — the shape of a day

What the realm already asks of you

This passage is draft copy for Ugur to edit. The systems named here are in the game. Nothing below is a player count or a promise.

Painted hearth used as a temporary illustration of a household

A life, not a class

You are born into a culture and a faith, in a start land that can hold both. The same pairing is what the map on this page is filtering.

Painted harbor used as a temporary illustration of trade

Work, travel, and the market

Settlements, roads, taverns, property, and market desks are already in the game. Weather and the road still change how a journey feels.

Empty court tableau used as a temporary illustration

Courts, creeds, and companies

Titles, faiths, and organisations are part of the world you walk into. What you can order depends on the life you are living, not on a menu of powers.

Painted approach to a walled town, temporary art

The gate

The map is the front door

When you are ready, create a house or sign back into the one you have. The game continues at your character, not on this page.